About the Series
In a world where all magical spells have been captured into cards, those who can build a deck hold the most power. The most Arthur could hope for was a trash-tier spell card, until fate grants him the legendary Master of Skills card. Such a card is both incredibly valuable and incredibly dangerous to reveal. Arthur has to advance covertly, collecting and combining cards while hiding his true capabilities from nobles such as the local baron, who would take the card from him.
The card collection mechanic is the hook. Every new card Arthur finds is a potential upgrade to his build, and the combination possibilities keep the progression fresh. The series captures the collectible-card-game dopamine of “what does this new card do? How does it combo with what I already have?” The secrecy constraint, since Arthur can’t reveal his legendary card, adds tension to social situations and forces creative problem-solving.
This is for readers who enjoy build optimization, collection mechanics, and a protagonist who succeeds through versatility across many skills. The dragon-riding society adds spectacle. The tradeoff: the early pacing is slow as Arthur is a child for much of the first book. The “hide your power level” trope can feel repetitive if you’re not invested in the social-stealth angle. Some readers also feel the card reveals become formulaic after the initial novelty.
Reading Order
- All the Skills (2022)
- All the Skills 2 (2023)
- All the Skills 3 (2024)
- All the Skills 4 (2024)
- All the Skills 5 (2025)
- All the Skills 6 (2026)
The series began on Royal Road, where the story is now stubbed to sample chapters.
If You Like This Series
- Mark of the Fool by J.M. Clarke. Constraint-driven progression with creative problem-solving; academy setting
- Primal Hunter by Zogarth. System progression with crafting elements; more direct combat focus
- Mage Errant by John Bierce. Multi-ability protagonist with unusual combinations; academy progression, completed
- The Path of Ascension by C. Mantis. Constrained progression with team dynamics; different system but similar “build optimization” appeal
- Arcane Ascension by Andrew Rowe. Analytical approach to a complex magic system; slower pacing, academy setting