Salvos by MelasD (V. A. Lewis)
Level-based system with classes and skills; Salvos advances through monster evolutions that change her form
Browse our curated database of Gamelit series with reading orders, status tracking, and recommendations.
Level-based system with classes and skills; Salvos advances through monster evolutions that change her form
System apocalypse with territory claiming, building construction, and personal stat progression
Unique system-granted leveling (only MC can level); shadow army summoning
System-based with necromancy focus; MC is an ancient lich reborn into a system world with most of his knowledge but minimal power
Galactic system integration with classes, skills, credits, and dungeon-based advancement
Stat-based LitRPG system shared with The Good Guys; rogue-style progression built on deception, stealth, and thievery
Mana core cultivation with elemental affinities, advancing through core stages (dark to white); later transitions to aether manipulation
Classic stat-based LitRPG with levels, classes, and skills
Classic stat-based LitRPG with detailed tables, skill trees, crafting, and settlement management
The System grants classes, skills, and paths; MC develops a unique classless path using images (mental constructs that shape reality)
Tier-based advancement through Talents and Skills in a multi-world empire; essence from monster-spawning rifts; Path of Ascension members race to climb the Tiers on a schedule
Superhero powers (Genomes) with ranked tiers; MC's power is a time-loop save/reload
VRMMO stats, classes, and skills; the Ripple System lets players make permanent changes to the game world
Hybrid system: LitRPG stats combined with cultivation (body, mana, and soul refinement) plus crafting and settlement management
System-based classes and skills that level through use; the Inn itself is a class
Game-like system inside a 101-kilometer tower over Manhattan; one hundred floors, each with a challenge; the prize is a Wish of Unlimited Power
Tower-based system with floor challenges granting abilities; MC uses future knowledge from time regression
LitRPG skills and levels for a reincarnated tree, combined with physical growth over centuries; power extends through the forest, allies, and the Order he builds
System-based with stat allocation, skills, and a unique tempering mechanic (body enhancement through absorbed elements)
VRMMO stat system with crafting, shaman class abilities, and guild-based PvP
Tabletop RPG-inspired stat system with skills, leveling, and game-like mechanics; deeply meta-aware