All the Skills by Honour Rae

by Honour Rae

4.0

About the Series

In a world where everyone gets a single card that defines their abilities, Arthur discovers he has a Master of Skills card that lets him absorb and use multiple cards simultaneously. In a rigid class society where your card determines your station, this ability is both incredibly valuable and incredibly dangerous to reveal. Arthur has to advance covertly, collecting and combining cards while hiding his true capabilities from the dragon riders and nobility who control card distribution.

The card collection mechanic is the hook. Every new card Arthur finds is a potential upgrade to his build, and the combination possibilities keep the progression fresh. The series captures the collectible-card-game dopamine of “what does this new card do? How does it combo with what I already have?” The secrecy constraint — Arthur can’t reveal his multi-card ability — adds tension to social situations and forces creative problem-solving.

This is for readers who enjoy build optimization, collection mechanics, and a protagonist who succeeds through versatility rather than raw power in a single domain. The dragon-riding society adds spectacle. The tradeoff: the early pacing is slow as Arthur is a child for much of the first book. The “hide your power level” trope can feel repetitive if you’re not invested in the social-stealth angle. Some readers also feel the card reveals become formulaic after the initial novelty.


Reading Order

  1. All the Skills (2023)
  2. All the Skills 2 (2023)
  3. All the Skills 3 (2024)
  4. All the Skills 4 (2024)
  5. All the Skills 5 (2025)

The web serial on Royal Road continues ahead of published volumes.


If You Like This Series

  • Mark of the Fool by J.M. Clarke — Constraint-driven progression with creative problem-solving; academy setting
  • Primal Hunter by Zogarth — System progression with crafting elements; more direct combat focus
  • Mage Errant by John Bierce — Multi-ability protagonist with unusual combinations; academy progression, completed
  • The Path of Ascension by C. Mantis — Constrained progression with team dynamics; different system but similar “build optimization” appeal
  • Arcane Ascension by Andrew Rowe — Analytical approach to a complex magic system; slower pacing, academy setting

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